Cheese Chase
Very (very) loosely inspired by the Cooper's Hill Cheese-Rolling and Wake, you toss a delicious wheel of Twinsley Cheese (Extra Sturdy Rind) down a hill filled with obstacles (of the Sharp and Hard varieties) to set the Cheese Point.
You then charge up a run and jump to fling yourself as close to the cheese as possible, scoring points based on how close your various body parts get to the cheese (don't worry, they'll almost certainly all stay attached to each other).
When you complete a run, you create a competition leaderboard you can share with your friends - send them a link and find out who amongst you is the best Cheese Chaser!
2weeks Experiments
2weeks Experiments are rapid prototypes we build to test new game concepts. We release them publicly so that you can try them out very early and give us your feedback.
We ship experiments when they're just far enough along to illustrate the idea for the game. This means assets will still be rough, and you may experience bugs and performance problems. This is part of the fun!
Join the 2weeks Fun Club Discord server to join the conversation!
Credits
Art
- Adeline Dear
- Sean Nakamura
Audio
- Giorgio Vezzini
Community
- Leanne Bradbury
Design
- Richard Foge
Programming
- Brandon Dillon
- Jordan Massey
Everyone wears a lot of hats during 2weeks experiment development - everyone contributed to all aspects of the game!
Tweaks engine
2weeks experiments are built using our proprietary web engine, Tweaks. Tweaks benefits significantly from open source libraries. We're thankful for every open source developer's contributions to the commons. Click here for more info on Tweaks and the open source software it leverages.